Here are some interesting finds on UI/UX of the week!
“Instead of just flexible images, for instance, we can resize images horizontally and vertically without distorting the aspect ratio. And what about fluid grids? The biggest change in CSS capabilities in recent years, called CSS Grid, brings some exciting new developments — such as the ability to develop truly 2-D layouts on the web; instead of just flexible columns, we can also have flexible rows, too. Content can now flow in more ways with newer layout algorithms and proportional units of measure. Larger content areas can take up more space due to their intrinsic (see that?) size; smaller content areas take up less space; fixed content areas can always take up a specified amount of space; and still other content can be set to take up any remaining space available. And all of these intrinsically different elements can live together in design harmony using far less code than was previously required and in layouts that simply could not have been realized before. Media queries, the third leg of the RWD stool, isn’t always needed nowadays to achieve these layouts.”
Design Management. Very relevant article focused on design leadership, and how to effectively elicit response from teams, through different forms of engagement. The article also showcases how management has evolved, and how effectively managing design teams can produce substantial results. Highlight of the article includes:
“So what might design leadership as a subversive activity look like? First, accept that nothing is set in stone. Reject dogma. View certainty as a bad sign. Focus on the outcome. Remind people of the bigger picture and what you’re trying to achieve, why you think your current methods are the best way to get there, and that they are just a means to an end. It’s the end that’s important. Solicit change. At Intercom we perform company-wide surveys where we ask everyone how we should improve or change. Then we assess the responses and the leadership team puts together an action plan to outline the specific steps we are going to take. We publish the answers internally, describe what we’re going to change and then do it. We repeat this process twice a year.”
Touchpoints in Design. Article detailing what touchpoints are in the definition of a product experience. The article goes into detail, of how strategies can be built to contemplate these touchpoints, and how these can be effective landmarks to assess customer and client retention. Highlight:
“Touchpoints represent an important architectural concept in experiences that can span channels, space, and time. An organization can holistically craft an interconnecting system with a better chance of consistently and predictably meeting customer needs in many contexts. This system should be adaptable and extensible as new channels and interaction types emerge over time.”